Quantum Cats Syndicate, Gallente


 

 

QUANTUM CATS SYNDICATE [QCATS] 
Gallente Militia
Kill Boards
Forums

[QCATS] has recently relocated to Egghelende to join the Minmatar warzone in search of small scale fights and to roam a different area of space with plans on staying for 30 days.

CEO: Ammon Dei

Who they are: 

*the largest, most active corp within the Gallente militia.
*is at the top of the Gallente all-time kill list.
*ranked 110 on BattleClinic.

History: 

*founded by Juan Rayo.
*core founding members include Chatgris, Omegris, Onezen, Flashfisher, and Igloo.
*started out in Villore.

Where they operate: 

*Heydieles, within the Gallente war zone.  (currently Egghelende)

RoE & Rules: 

*honors 1 vs 1.
*does not allow smack talk.
*operates under NBSI policy, as they like to call it, ‘preventive maintenance.’

Recruitment: 

*recruitment is open, mostly on referrels.

*Recruitment requirements:
*enough fighting experience to handle themselves
*able to provide their own ISK income
*no ‘asshats’

How they fly: 

*will engage in organized fights.
*has dabbled in mercenary work from time to time.
*has fleeted with Caldari to rid the warzone of roaming pirates gangs.
*prefers smaller roams and engagements.

Allies Include: 

*Shadows of the Federation
*Percussive Diplomacy
*Minmatar Militia

Pilots: 

*at 128 strong.
*real life ages averages between 25 to 28, though they have pilots as young as 21 and some up to 60+.
*has both roleplayers and non-roleplayers.

3 Responses to “Quantum Cats Syndicate, Gallente”

  1. Andre Vauban Says:

    If you want an interview, send me the questions. Ammon is probably been to busy to respond to you. 🙂

  2. *prefers smaller roams and engagements.

    Trololol. Cool story bro…

  3. Andre Vauban Says:

    Seriously, we do prefer smaller gang combat. The problem is we generally fly in groups of 1-5 pilots. When most of our guys run into a larger group, they are not comfortable skirmishing. They call for backup, we end up with 20 to 30 guys, and we blob. We realize it’s a problem, but don’t know how to fix it.

    For example, a few nights ago three of us ran into Predator with 8 guys. They were nano BCs. We were also nano BCs. We skirmished for a bit but we couldn’t kill anything and they were not making any mistakes. We called for backup and we had a 30 man fleet. Pred tried to skirmish and killed one of ours, while we killed 2 of his, all due to pilot mistakes. Then we basically benny hill-ed around waiting for another mistake. Nobody made one and Pred docked his gang.

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