OPB, Other People’s Blogs..
On Poe’s blog, he says, “it would be a nice little change if everyone who assists in running down and defending an offensive plex were rewarded with a cut of the loyalty points.”
The day after Inferno Almity and I were mucking around in frigs in a plex and someone came in on us within the very last-minute of taking the plex. While fighting, he got outside of the timer while I happened to stay within range. I got the LP, he did not, but we were essentially doing the same thing, fighting the same target, defending the same plex. It made no sense for one person to get LP and not the other due to 5KM.
Before Inferno, the only thing a player got from plexing was victory points (VP) which increased your standings, and VP is rewarded from anywhere within the plex. So it makes absolutely no sense that LP wouldn’t be rewarded in the same manner.
From the CSM Summit: “CCP Soundwave expressed concern that this is just going to lead to fleets putting an interceptor on the button and waiting on the warp-in, and wants to leave the mechanic as it is for the time being and see how things play out.”
To which Poe says, “Soundwave’s response brings up the question, how often do the developers play EVE Online?”
It is very strange that using the most common fight tactics in a plex is somehow considered wrong by CCP standards.
I don’t doubt that CCP has toons in all of the militias, but I wonder do they actually play them? Watching the trolling in militia chat while being docked up doesn’t really make you a militia pilot. If they were in the fleets they would understand, I think, the necessity of warp-in fighting, and they would then reward LP for those inside the plex. Not just the schmuck who gets tasked with sitting on the timer.
Another post I think is interesting is on Susan Black’s blog about cyno jammers in FW. She brings up a lot of good questions and makes a lot of good points. I’m not sure where I stand on it yet. On one hand, I would like to keep null sec alliances hotdropping on a whim, on the other, I think it takes away something from the excitement of using caps in FW.
Every time I’ve used mine, there’s always a question in the back of my mind…who else knows we are dropping caps? And what are they going to do about it. It’s a bit thrilling.
She also suggests adding a module that “prevents pilots from lighting cynos.” I do think that’s a better idea instead of a system wide cyno-jammer.
However, I think I like the element of danger involved when using caps. That is a lot of ISK to the average FW player to lose, and it creates one hell of a bragging-rights kill mail for those who killed a cap.
So at the moment, I think I’m anti-cynojamming, but feel free to convince me otherwise!