My Dream…More War Less Farming.

The Minmatar / Amarr Factional Warfare war zone has approximately 70 star systems to fight over.

Pre Inferno, no one had much of a reason to spread out across the war zone. Plexing was optional and worthless, so no reason to go off and do it really.

Post Inferno you gain loyalty points [LP] for plexing, which depending upon what side of the war you are on, it is still mostly worthless.

Either you’re with the winning side and cashing in for billions, or the losing side and decide it is still pointless to plex because the LP gained is 1/16th of what your enemies are making, or thereabouts.

For the Winter Expansion, as I assume you have all read, they are adjusting LP and tweeking plexes and rats. It will be a better system yes, but…

I imagine the post Winter Expansion will bring about nice changes, but it will do little to inspire more PVP.

Plexing has little to do with PVP. Currently you can farm the plexes for LP in unfit, tech 1 frigates with the skills of a 2 day old alt, though they will change this come Winter.

The numbers may show that there is an influx of players to FW (to the winning sides, mind you), but those numbers are vastly misleading. The numbers will show hundreds logged into a militia, but the war front will show that maybe 10 to 20 of them are actively pvping, if that.

In my opinion, Militias should be fighting for their faction. They should be out, in ships, you know, shooting things. The war zone should be a bloodbath, not a ‘omg another ‘stabbed Merlin”. Even after the rat changes and plexing changes, I believe the farmers will still be out there en mass, running and hiding.

I wouldn’t care if the farmers were there making ISK for themselves, but the annoying thing is that they join the winning side, which continues to keep that side winning because the farmers are the ones doing all the plexing to hold Sov. (which makes it more difficult on the actual pvpers)

So…heres a few of my ideas to make FW more about fighting!

So back to my original statement. Our part of the war zone has 70 systems, yet outside of the farmers mucking around in the backwater systems, no one goes to them because there’s no reason to.

Pre Inferno, most of the fighting happened in three systems. Post Inferno, we are still doing out heaviest fighting in the same three systems.

My ideas to spread the fighting and militias out on the map are:

*Allow corporations to buy docking rights in stations owned by their faction regardless of system control for a month at a time. Make it costly with both ISK and LP, but it would start to help spread people out some (combined with my other ideas). Currently my own corporation lives in Egghelende, a non FW system, so we aren’t under the constant threat of having to defend our home system. We can go away for the weekend and not worry that when we log back in we will be shut out of our stations and lose access to our stuff.

*As history has shown, plexing does not inspire more PVP. Only farming. To make plexing more worthwhile, we should change-up plexing a lot. Ideas for this:

-Make timers roll back in plexes. This needs to happen to keep farmers from bouncing one to another. It will encourage people to fight for the plex.
-Make the minimap worthwhile. It should flash when people are out plexing. This will encourage people to go where the plexers are and kill them.
-Make plex timers visible system wide. It’s frustrating to get to a plex just as it closes.
-Make the plexes come in more options than small, medium, and large.
-Have multiple accel gates to get into a plex from various directions. That would really mix things up.

*Make Factional Warfare more war like…

-Have militia rats on star gates. Not incursion style rats, just easy-to-kill ones, but make them related to FW. It will give the war zone flavor.

-Have secret agent NPC’s from the militia’s undocking from various stations every day, frequently with various loots and secret military documents. The loot would make it worth the effort to go to these stations, to live at the stations, to guard these stations to wait for the NPCs. Instead of 20 corps living in the same Huola station, they will now want to spread out to different stations across the war zone, to stake their claim, to guard that station! The military documents the secret agents would drop can include information on the NPC military fleets…

-Add NPC Militiary fleets that roam around in groups of different sizes, up to fifteen NPCs, in various sized ships so that even noobs have a chance to get in on the fun. These fleets could drop really blingy tags that can be traded into the FW LP store for stuff. Have these fleets roaming everywhere at various times through the war zones. This will encourage counter fleets to roam all over instead of being holed up in the same three systems.

– Create NPC FW Militiary Generals. These NPCs would release weekly the top ten or twenty threats to their faction based on both Kills and VP. They would put substantial Militia Bounties on these enemy militia pilots which would reset each week. This would encourage tons more PVP because I feel like people would be vying to get these special bounties. Also, if you do the bounties on those who are just farming LP, this will inspire pilots to hunt down those farmers for the juicy Militia bounties. If you are on the enemy Most Wanted list more than ten times, you get a shiny medal. People like recognition and bragging rights.

My ideal FW would have more people spread out across the war zone. The war zone would resemble an actual battleground instead of having these hushed hushed backwater systems. Pilots would want to go to all of these systems and stay there and roam around these areas. The war would feel like an actual war.

I want to see FW become something more than RVB, but not null-sec lite either. People don’t join FW because they can’t make it in null, they join because they don’t want to be in null. We don’t want CTAs, going 30 systems to find a fight or somewhere to dock. We don’t want all the diplo bs that goes on with trying to coordinate with every other corp in militia.

I want to see more fighting, not more orbiting a button. I want the option of not having to plex but still being a pivotal part of the militia. I want to see more things blowing up….less round and round the button we go.  More spreading out across the whole warzone.  More from the Devs who can think outside of the box, think outside of ‘null sec’.  More roaming, more fighting, less farming.  More Faction WAR!


8 Responses to “My Dream…More War Less Farming.”

  1. This is the single best solution I’ve seen to the FW problem, and one that I think would go far toward making the warzone actually FEEL like a warzone. I never understood why NPC fleets aren’t around, and the idea of not only adding them, but also creating Generals and a Most Wanted list…well, that just sounds awesome. I hope CCP and Hans take a long look at your ideas and at least look into the larger ramifications of instituting these changes.

  2. amymuffmuff Says:


    Not saying i like everything but i definitely agree with most of it

  3. Since we first discussed the idea a few days ago I have been in love with the roaming NPC fleet Idea! What better way to spread people out? This could be the idea that turns FW around! Get people out of Kourm and Kam! Get them doing things other than camping the same two gates.

    I’m imagining my roaming fleet happening on a NPC fleet. We engage it looking to get a few nice tags for some isk. But war targets were stalking this NPC fleet using it as bait. They spring their trap and swoop in and the fight is on!

    Also Militia leader idea is very tasty indeed! Give us a bonus for killing those who “hurt” our faction the most. Again it gives incentive for people to spread out and move around.

    Right now I think FW is stagnant. The LP farmers are keeping it from becoming what it could be. There has never been a time where one side has outnumbered the other so badly in the Amarr/Minmatar fight. Almost every night Amarr has 60-80 people in Militia Chat while the Minmatar have 240-280.

    Even with those massive numbers online the only place to get a fight is around Kourm. Fix this and you fix FW. I believe Shalee’s ideas will benefit FW more than another other change made or proposed!

  4. a million hearts for shalee and her ideas ❤

  5. If there’s a bad time to be had shooting red +s, go pvp.

    If there’s no militia targets, shoot bears.

    LP rewards should be more infrastructure dependent, aka, nullsec lite. Heck, nullsec should be more infrastructure dependent. Just redesign it with something for subcaps to do.

  6. Awesome ideas shalee. I hope ccp can fit some of these ideas into their plans.

    But you are right. If they only do what they have announced so far, fw will remain a farming competition.

  7. +1 for me too

    nice idea the NPC fleets and the station topic.

  8. […] -Allow corps to bribe stations for docking rights in enemy systems, add FW rats on stargates, and create militia NPC roaming fleets. -here- […]

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