Interview: Wolf Kolona, Gallente
How long has your corp been apart of FW? And why was Gallente chosen over the other factions?
We’ve been a part of FW for a grand total of 4 months and 15 days, after we decided that being mercs in highsec just wasnt cutting it anymore.
We chose Gallente over the other for the fact that we only had the standings for Gal or Minny FW, this war zone looked the liveliest.
Tell us a bit about your corporation and what you’re looking for in a potential recruit.
We’re a laid back group, mostly EU members with a few Americanoes, that just enjoy to make jokes at each others expense (usually mine).
We Lead ‘almost’ nightly fleets with either myself or one of our Trainee FCs at the helm (the title of trainee links into our confusing reimbursement scheme)
The corp is led by our ‘core group’ of guys who were with us through the tough transition from being mercs, with a bunch of newer faces thrown in the mix.
New recruits should be able to fit in well with us as a whole, a general rule of thumb is that if we can’t get them talking to us in the first week like they’ve known us for years, they’re probably not a good fit, though most people love us after a few days ♥
In terms of skills, we’re always on the lookout for talent, but we end up picking a few guys that are rather new to the game (a few months old) and train* them with the skills they need.
*Train in this case means you’ll die a fire rather quick, and love every second of it.
What kind of rules does Ghost Headquarters have?
The main one, and my pet hate, has to be shit fit losses on the kill board that just make you look at it and scream, ‘WHAT WERE THEY THINKING?!’ – blobs I can understand, but fitting small guns and a hybrid tank on a battleship is just embarrassing. If you’re unsure about anything at all, don’t be afraid to ask someone that’s been here longer.
How important is plexing and sovereignty to Ghost Headquarters?
We do tend whore it up on the ISK side of things when it came around to upgrade day, but it’s not overly important to us as a whole seeing as we live on the fringes of FW space where the sov of our system cannot be flipped.
From your perspective, what are the strengths and weaknesses of the Gallente Militia?
They’re a great bunch of guys with a great guy in charge overall (Julie ♥) and can pull a strong fighting force when needed.
On the other hand, they can be disorganized to the point where you want to slam your head against a wall, with people trying to talk over FCs and a fleet of guys telling you how ‘the only ship I have is tackle!’. Julie often finds himself getting burned out due to all the general militia relying on him to take fleets with only Dopified there ready and willing to help him, but not many other people taking on the FW nubs due to the aforementioned reasons.
What’s the one thing that frustrates you most about FW?
It has to be either the people who complain that there isn’t a fleet up, yet are too lazy to get on up themselves, or the general blobbyness of the opposing milita.
In your opinion, what is the best thing about FW?
Hands down, the people. From the amazing EU lineup from the likes of Dark rising, SOTF and GHQ to the Americans in Justified Chaos and even the Auzzies led by Larkness, if we all collaborated together we could easily be winning the war.
What are some of your most memorable experiences from FW?
The first time I realized the militia as a whole had potential as we took down a small pirate BC fleet while they had triage archon support, took them down easy.
What’s a typical day like for a Ghost Headquarters pilot? ie, what sort of ships would you fly, what kind of fleets do you run, etc.
Our members often like to run around solo or in very small gangs in small stuff like AFs, cruisers and the like, when the evening rolls around we have an almost nightly fleet taking out anything from frigates, to shiny cruisers, to BLOPs, to BS Fleet with triage support on standby, nothing we don’t really dabble in!
What do you think of the sudden pre-Retribution changes that are taking place in FW today?
While it’s a shame some of the militia plans can’t be thrown into effect, I think it’s a good thing for CCP to keep us on our toes.
Discuss the Caldari Militia from your perspective. Who do you admire the most? Who do you enjoy blowing up the most?
I don’t really think much of them, the only people I can see that could cause some problems would be either Happy Endings or IBS in OMS (the latter only because they only blob with falcons. Soulless Brutor – I Love to get the chance to shoot that guy, he leads Squid scrub fleets and really sucks at it (especially when he tries to self destruct his proteus), kudos to him for organizing them though.
Link to any blogs, killboards, or videos you’d like to share.
Our Recruitment thread for anyone interested (no, really, join us.)
A Link to my second-in-commands evenews24 articles (he recently got test all riled and made the nano-transistor market die).
Thank you for doing the interview, any parting thoughts or shout outs?
No problem at all, just a few shout outs to be had:
Badass, the day you stop blowing up, is they day eve will shut down forever,Johnny Motherfu*king Bagpipes thunders, Neoph and the rest of the GHQ Crew, Keep-on-killin!
Apart from that, keep up the brilliant blog!
FW System: Abune
Spacestation: Yvangier VIII – X-sense
EVE Related Celebrity: Angel HUN, Great guy or Soundwave, he always makes me laugh
Pirate Corp or Alliance: Probably BYDI
Way To Make Isk: Industry alts ;D
Corpse: All of them ♥
Food & Drink While Playing EVE: Nothing beats some Southern Comfort.
Song To Fly To: Barbie Girl